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  1. Dalton Sayre

    RPG Maker Sentury Bot 10

    use this killer droid for whatever you want. Just let me know what you think works well with Galv's Diagonal Movement https://forums.rpgmakerweb.com/index.php?threads/galvs-diagonal-movement.52820/
  2. Dalton Sayre

    5 New Robots v 2.0a

    Click on history above to find download link ***Fixed issue with Green Bot, fixed issue with Security Bot, added Pincer Bot*** 5 new bots, face, walk, diagonal, idol, sv_actor, sv_enemy, enemy, face free to use in any project. must credit Kadakowa/Enterbrain must own valid copy of RMMV Tested...
  3. CT_Bolt

    Pixel Art Character from Image

    Can anyone here turn the following image into a animated sprite running? I would like the sprite to look just like this but "cleaned up". I need it animated with at least 3 frames please. Any output format is fine, I prefer a png formatted as a MV character sheet though. Thanks for reading...
  4. Lore

    Static or Dynamic Classes

    Hi folks, I'm currently working on a new game idea, however I'm trying to work out if I should have Static classes (where each character is their own class, or a single class that can use all equipment types, etc.), or Dynamic classes (where characters can freely change their class type)...
  5. K

    How do i make my Custom 32x48 Sprite work?

    I uploaded the picture here. How do i get this to work? I put it in the Characters folder but when i try to use it on the Character it just shows half of her Face.
  6. Web_Baron

    Egyptian Sprites Request

    Can anyone point me to, help provide access to either Character generator parts or sprite collection for ancient Egyptians? Thanks.
  7. Azure

    Azure's GFX & Art Section [OPEN!]

    STATUS: OPEN First and foremost, Welcome to my Shop! My name is azure and I've decided to open up a shop here in the forums to partly fund my game in the process and secondly to support myself for future anomalies. Well, without further ado, let's get to it! Send me a message for more...
  8. MinisterJay

    Images Made With Character Generator

    Images made with the MV or other RPG Maker character generators are NOT considered as Image Resources. If it is made strictly with the original character generator assets, it is not considered an image resource, in this community. If the image displays a new generator part, and it is the new...
  9. n9n-3d-1g1t

    Character(Sprite) Save Name Information for RPG MKR MV

    Character(Sprite) Save Name Information: I found this information upon a forum or yahoo answer blog somewhere and thought that it would be useful for those editing character palettes. RPG MAKER MV is set to divide the palette of sprites into a 1/12 width by a 1/8 height giving eight...
  10. DolorIpsum

    Floating Character Tutorial

    I had made this picture tutorial before for someone, but since other people may also need help with this or are just curious about it, I'm posting it here as well. Hopefully you find this helpful or learn a handy tip from it ^^
  11. CT_Bolt

    Character Generator Tutorial

    I've made a simple YouTube video demonstrating how the Character Generator works.
  12. Iron Croc

    What's in a name? (Character names, that is)

    Hello, T&D! I've yet another question for you. How do YOU come up with character names? Do you just mash your keys together and see with what works? Do you HAVE to put in 800 apostrophes in every name or else it's no good? (Seriously. Don't do this. It's SILLY. :P ) What goes in to the...
  13. Iron Croc

    What are your favorite Original character and place names (AND WHY)?

    Tell me, ladies and gents. What are your favorite place and character names? I want to know. And tell me WHY! I'm curious to know the stories behind your favorite original place and character names? Characters can be from any non canon title, preferably one under your development! Same with...
  14. Devonttaie McCarthy

    I need more people to make peds.

    I'm looking forward for more people and monster as well tilesets but people aren't enough but I don't know how to make 128x128 sprites that matches RPG Maker MV's people.
  15. MinisterJay

    How to Use LARGER and SMALLER Characters and SV_Actors for Battles

    I was working on a challenge about having races be different sizes, but being represented by the same sized characters and sv_actors. The solution to many of these is the good old exclamation mark (!). When the (!) is used before the name of a set of images it will divide it by the default...
  16. Mr.Anderson

    Enemy Character

    Hello everyone, I need a special enemy character. I have found many battlers in rpg maker mv but not as much character sprites. I need an Character Sprite for this Spider here It would be awesome if someone could do this.
  17. MinisterJay

    Plugin Request: Move Character to (x,y) or Event (x)

    I am looking for something similar to Galv's Move Route Extras plugin. With it I can jump to map (x,y) or event(x), but cannot simply walk to it. It would be similar to VX Ace's waypoint system. This plugin would greatly reduce the number of movement input for a character going from one event...
  18. MinisterJay

    Completed Ball People

    Taking an idea from a game I thought of last year called Losing My Marbles, and making a new set of ball peoples. Teaser of Base BallPeople1: About to test it. If it works any way near my last attempt, my ribs are going to be hurting.
  19. Iron Croc

    Character Costume Design

    How much thought do we really put in to the costume design of our characters? How much "real-world" logic are we going to allow into our game(s)? What are your personal methods? Do you give that one chick gravity-defying hair, knowing fully well that hair doesn't work that way IRL? Or do you...
  20. C. D. Cerda

    Thoughts of a Squirrel King: The 5 Ws of character building.

    Hello everyone, and welcome to my first Thoughts of a Squirrel King post for MV. Today we will be talking about something that has recently come to my attention as a good tool for helping writers to make their characters. This was brought up in a chat by a few other people, but I have used this...
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