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  1. Derjyn

    Commonly Accepted Plugin "Stacks"?

    Hi Xilefian, thanks for your insight! However, I wasn't really referring to external libraries. By "plugin stack", I meant the plugins people commonly use in their project. I agree 100% that plugins should be simple. Beyond that, I also would like to see plugins be more modular, so instead...
  2. Derjyn

    Commonly Accepted Plugin "Stacks"?

    I'm still getting used to how the forum functions here... I couldn't edit my last post, but it merged my follow-up post (and I'm prepared for it to happen again, haha). Anyway, I've identified a few more elements here... First off (and this may already exist, and I haven't found it yet), a...
  3. Derjyn

    Commonly Accepted Plugin "Stacks"?

    In hunting down and organizing current plugins, I've come across a few threads on various forums and we aren't the only ones who see the value in this. For example, Hudell, author of the popular "Orange" suite of plugins started this thread. I really like the idea of a community maintained...
  4. Derjyn

    Commonly Accepted Plugin "Stacks"?

    As a foreword, let me state that I am well aware of the "whatever works for you" or "whatever the project demands" school of thought. I exercise it religiously, in fact! That being said... I'm curious and would like some input from established designers and developers, of what the "standard"...
  5. Derjyn

    Greetings!

    Hello community, glad to be entering into this lovely realm (glad) I use to mess around in the old RPG Makers years ago, and GameMaker as well. I've since worked on my own 2D and 3D game engines (mainly for learning purposes), and eventually wandered into several other open-source or free...
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