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  1. G

    Event based on present party (not reserve)

    Just to clarify, this does not solve the problem at hand. This is the same as making the event conditional based on Actors in the party. This command also checks the reserve therefore it activates as though all party members are in the party at all time, even if they are not one of the ACTIVE 4.
  2. G

    Event based on present party (not reserve)

    Hi everyone! Sorry that I am literally brand new to this ( new to the forum, I have been playing with RPG Maker software for the last 7 years) but I just got MV and I am making a little for-fun game. the problem I am having though is this: > I have set up a location that is the only place the...
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