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  1. CynicSyndrome

    can you start BGM at a desired time index??

    ◆Script:AudioManager.playBgm({ name: "Town4", volume: 100, pitch: 100, pan: 0}) I am using this above code to designate BGM to play and settings to use. it works 100% perfectly, but now I need a way to specify a starting point. is it possible to modify this to incorporate a starting...
  2. CynicSyndrome

    How do you check if any bgm at all is playing

    wow I thought I tried this already but tried it again, out of desperation, and it worked. if AudioManager._currentBgm === null works, [SOLVED] thanks anyway
  3. CynicSyndrome

    Is there a script to call for the current BGM playing?

    Is there a script to call for the current BGM playing? I'm thinking of creating a sort of jukebox but no sense in that if I cannot call for this.
  4. CynicSyndrome

    Evented Slot Machine

    I have created a series of 8 evented slot machines, with five, four, and three slots, that works fabulously and it looks amazing. The more valuable icons have smaller hitboxes and the remaining slots scroll faster after each pull. the trouble is that its so hard to strike the right balance...
  5. CynicSyndrome

    can you check if a tile contains an event with a conditional scriptcall using either tile xy or screen xy?

    can you check if a tile contains an event with a conditional script call using either tile xy or screen xy? I cannot seem to find the right script for this, also I am wondering how to call for the value of map weather.
  6. CynicSyndrome

    Check for keyboard input.

    Can you check for keyboard input with a script but no plugin? if "key" is pressed stuff {else} different stuff
  7. CynicSyndrome

    Enemy drop items...

    I am currently limiting the player's ability to pickup items based on 4 variables, an inventory size, # of items in inventory, open inventory space, and single item carry max. also gold is limited in the exact same way. is it possible to prevent the pickup of enemy drop items and gold using a...
  8. CynicSyndrome

    Need Help. How do you bind a rotating picture to the map?

    I know how to show a picture, and I know how to rotate a picture, but how do you bind the rotating picture to the map?
  9. CynicSyndrome

    Need Help With Passability Check

    who can help me with this? My goal is a system of checking a tile at $gameVariables.value(x) and $gameVariables.value(y) coordinates, that the player is NOT STANDING NEXT TO, and determine which directions that tile can be entered from and exited from. Seems like no matter what I do I get...
  10. CynicSyndrome

    SOLVED player set password problem

    what I need is a player set password. player creates password: name input-> actor1000(password), player prompted for password: name input -> actor999(password entry), If actor999.name=actor1000.name; then proceed to trigger event, or flip switch, open door, start pc, etc. just an outline, I...
  11. CynicSyndrome

    Replay game?

    Can MV be used to create a game that can be restarted from the beginning, but keeping your characters name, level, skills, gold, and inventory?
  12. CynicSyndrome

    City Lighting?

    I'm attempting to create a multiple lighting effect for a city. To be more specific I want to light up every street lamp on map 70x70. How do I get the picture shown to remain still as the player moves about? I am especially interested in doing this without plugins, if possible.
  13. CynicSyndrome

    Developing credit system.

    I have built a way for players to borrow money until they reach their credit limit. I'm looking for a way to penalize players who do not make payments on their loan. Any practical suggestions?
  14. CynicSyndrome

    Event Script

    Inside an event I want to take the difference between two variables and store it as a third variable. I have found no way to do this and I think that means it will fall under the "script" option. is that right? I know nothing about javascript. can anyone explain to me how I'd accomplish this?
  15. CynicSyndrome

    set movement route problem

    I'm trying to use these puddles as kind of a teleport pad. when the player steps on the outer ring it should put them on a set movement route to the center. the middle pieces are easy, but the corners are where i'm stuck. I need the corners to set a different route depending on whether...
  16. CynicSyndrome

    Hi everyone.

    I'm brand new to rpg makers, and looking to connect with experienced people. Any advice for beginners? What's are the hardest things to learn about MV?
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