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  1. mimi-min

    Quick Script to store event's own ID into a variable?

    Do you mean this? rpg_managers.js:1618 TypeError: Cannot read property 'id' of null at Game_Interpreter.eval (eval at <anonymous> (file:///C:/Users/Mimi/Documents/Games/Project1/js/rpg_objects.js:10437:10), <anonymous>:1:59) at Game_Interpreter.command355...
  2. mimi-min

    Quick Script to store event's own ID into a variable?

    Thank you very much for your detailed explanation! But it seems like $dataMap.events[this._eventId] is returning null (and as a result it's throwing an error when .id is attached). Maybe I misunderstood something?
  3. mimi-min

    Quick Script to store event's own ID into a variable?

    Hey, sorry for the dumb question but I've looked around and can't seem to find an answer that works. Basically all I want is to be able to set a variable (#13) to an event's ID when I interact with it. Right now I'm just using it as a debug, so that when I "talk" to the object it will pop up...
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