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  1. Y

    Current Skill used in Battle and target

    SOLVED: (same was asked on the off forum, but with no answer so far) I 'd like to add random text to the message of a skill. I know where to add text for all skills used (in Window_BattleLog.prototype.displayAction), but can't figure out how to link current skill or target to a string. E.g...
  2. Y

    Waiting in JS

    I've just rechecked again. Unfortunately, all E2 Triggers (Action button, Parallel, etc.) do not influence this.wait(30) or any other 'wait' number. In script: E1= $gameMap.event(1); E2 = $gameMap.event(2); E1.moveStraight(4); E1.requestBalloon(10); this.wait(30); E2.requestBalloon(1); the...
  3. Y

    Waiting in JS

    Hello, please help in resolving the issue. There are two events E1 and E2. Hero activates E1, and E1 moves left with a balloon popped-out (zzz). In a half of a second, E2 pops out its own balloon (!). Unfortunately, this.wait(30) does not work here, neither for E2, nor for E1 (if I want E1 to...
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