jumpStart is a super simple plugin to change Save dynamics in your game.
This resource is completely FREE to use, but you can DONATE to support the creation of more free resources here: https://www.paypal.me/Starbird.
How It Works:
-Skips title screen
-Autoloads saved file if there is one. If not, it starts a new game.
-Save is now a one-step feature. There's only one save slot, so accessing save doesn't require any confirmation. This might be handy if you're using a checkpoint system.
-Game End in menu gives you the option for 'New Game' instead of 'To Title'. 'New Game' erases your previous save and starts the game over.
-permaDeath option via plugin parameter. permaDeath activates upon the $gameParty.isAllDead check, erases the save file, and starts a new game. if permaDeath is off, player automatically restarts from last save point upon Gameover. permaDeath default is 'off'
I know this stuff is all really simple, but I couldn't find an MV script that did all of these things, and I thought it might be useful for a more fast-paced game. This was my first attempt at a script, so if it looks hacked together, well, it is. Hope someone out there can find a use for it!
This script may be used in any project, commercial or non-commercial. Please just keep the header info as is. Feel free to improve and distribute as your own as long as you keep Starbird Resources in the @author section. Thanks!
This resource is completely FREE to use, but you can DONATE to support the creation of more free resources here: https://www.paypal.me/Starbird.
How It Works:
-Skips title screen
-Autoloads saved file if there is one. If not, it starts a new game.
-Save is now a one-step feature. There's only one save slot, so accessing save doesn't require any confirmation. This might be handy if you're using a checkpoint system.
-Game End in menu gives you the option for 'New Game' instead of 'To Title'. 'New Game' erases your previous save and starts the game over.
-permaDeath option via plugin parameter. permaDeath activates upon the $gameParty.isAllDead check, erases the save file, and starts a new game. if permaDeath is off, player automatically restarts from last save point upon Gameover. permaDeath default is 'off'
I know this stuff is all really simple, but I couldn't find an MV script that did all of these things, and I thought it might be useful for a more fast-paced game. This was my first attempt at a script, so if it looks hacked together, well, it is. Hope someone out there can find a use for it!
This script may be used in any project, commercial or non-commercial. Please just keep the header info as is. Feel free to improve and distribute as your own as long as you keep Starbird Resources in the @author section. Thanks!