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SKWAYR Demo [Browser/WIN]

RPG Maker SKWAYR Demo [Browser/WIN] 2017-06-01

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SkwayrTitle.png



Imagine a world where everything is a square. There are two dimension to concern ourselves about, and that is length and width. To view such a world, we must view it from the top. The characters are squares. The buildings are squares. The trees have square trunks, square branches and even square clusters. If you think you see rectangles, you are not. They are actually squares that just happen to be side by side. Welcome to the world of SKWAYR.

We join SKWAYR as he in conscripted into the military. In this first part, CONSCRIBED, we see the different types of training that SKWAYR must endure. Some of the training involves running mazes and combat simulation. As a soldier, one must also learn to be quiet and unseen, at times.

What will SKWAYR become? Is he going to become a infantry soldier on the frontlines? Is he going to be stationed in one of the major towns and be a guard and defender? Is he going to become a recon scout gathering information on enemy locations and numbers?

Come join our adventure as SKWAYR faces numerous opportunities and obstacles.


Screenshots:

SKWAYR1.png


SKWAYR2.png


SKWAYR3.png



CREDITS:

Plugins: Soul777, Galv, and Hime Works.
Music: VGM MarkH
Images: MinisterJay
Author
MinisterJay
Downloads
9
Views
260
First release
Last update
Rating
4.00 star(s) 1 ratings

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Latest reviews

I finished the demo, it is about 10+ minutes long.
There is something quite captivating and atmospheric in the game even though the design was very simple, it's somewhat intriguing. the maze is interesting, it's kinda fun, but what's pulling the game down (so far) is the combat because it's just pressing space over and over again.

The art style is really nice, the whole game I don't feel like controlling a square but instead controlling a person from a top-view perspective. What I think really shines in the game is its story, it's a story about a man that joined the military, I hope the main character will hopefully be more explored in the final version.

If the finished version is going to improve the game, then I will give it a 5/5 but so far I can only give a 4/5.
MinisterJay
MinisterJay
I appreciate the detail constructive critiquing. I am working on a new font, and making the dialogue boxes have 'squared' off corners instead of roundish. Thanks.
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