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RPG Maker Quest Log 1.0a

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Name: Quest Log
Version: 1.0
Author: Mr. Trivel
Created: 2016-05-03

What does it do?
Tracks quests, awards players for completing them.

Video:

How to use?

To manage quests ingame use script calls or plugin commands.

Plugin Commands:
QuestLog Start ID - Starts quest
QuestLog Advance ID - Advances quest by a single step
QuestLog SetStep ID STEP - Sets quest to a specific step
QuestLog Finish ID - Finishes quest and gives rewards
QuestLog Fail ID - Fails a quest
QuestLog Enter - Enters quest log scene

Script Calls:
$gameSystem.getQuestStep(id) - returns step number of a quest
$gameSystem.isQuestStarted(id) - returns true/false is quest started
$gameSystem.isQuestFinished(id) - returns true/false is quest finished
$gameSystem.isQuestFailed(id) - returns true/false is quest failed

See how to set up quests in help documentation of the plugin in Plugin Manager.
I highly recommend downloading and seeing how the quest file is set up in the demo below

How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.
Demo: <Link: Mediafire>

Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for non-commercial projects.
For commercial use contact Mr. Trivel.
Author
Mr. Trivel
Downloads
431
Views
431
First release
Last update
Rating
4.13 star(s) 8 ratings

More resources from Mr. Trivel

Latest updates

  1. Description window fix

    Version 1.0a - Description window size bug fix.

Latest reviews

I LOOKING FOR IT , THANK YOU
.............................
Uwowowowoowwoowow I'm yelling in my innerself rite now!!!
This is a-must for most games, so yeah. Yer awesum!!
Excellent plugin, but unfortunately, it does not recognize Cyrillic script.
Dear Mr. Trivel! This can somehow fix and add support for the Cyrillic font to describe the quests?

Sincerely, Eviald
Awesome plug in! Got to learn a lot as well with working with this :)
it would be good if you make the quest to auto-award when mission's complete not by going again to the one you get it from and talk again with him/her.
Mr. Trivel
Mr. Trivel
Not sure what you mean? Because rewards are given the moment quest is completed already. And everything else can be evented with consitionals.
For some reason, i can´t make battletest anymore if the plug is running, instead, tried the system now to test quests . Any idea why?
Mr. Trivel
Mr. Trivel
Copy the Quests.json and name the copy as Test_Quests.json and it'll work. It's just something RMMV does when running game from battle test.
Definitely a must in most games. I like the customization options, from icons to text. Easy to use too. Thumbs up!
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