Author: Mr. Trivel
Name: Limited Inventory
Version: 1.0
Created: 2016-04-04
What does it do?
Limits inventory space by item number or item weight.
Screenshot:
How to use?
Change parameters in Plugin Manager as needed.
Plugin has 2 modes - 'number' and 'weight' mode.
'number' mode limits 1 item to 1 slot.
'weight' mode limits items to slots depending to their weight, e.g. sword might be heavier than a feather so it'd take 5 slots instead of 1.
If using 'weight' mode, use the following tag on items to give them weight:
<Weight: [AMOUNT]>
Example:
<Weight: 100>
Equipment can also be made so it allows to carry more or less items with the following tag:
<InvLimitChange: [AMOUNT]>
Examples:
<InvLimitChange: 50>
<InvLimitChange: -10>
There's a couple of Plugin Commands to manipulate the limits:
InventoryLimit Add [AMOUNT] - permanently increases inventory limit
InventoryLimit Sub [AMOUNT] - permanently decreases inventory limit
InventoryLimit Ignore - ignores the limit while gaining items until next command is called
InventoryLimit StopIgnore - stops ignoring the inventory limit
And last but not least there's script calls to make conditional branches or variables easier to use:
$gameParty.getInventorySpaceLeft() - returns amount of space left
$gameParty.getInventorySpaceTotal() - returns total amount of space
$gameParty.getInventorySpaceUsed() - returns used amount of space
Plugin:
How to download the Plugin: Click the link above, there will be a button named Raw, press Right Click -> Save As.
Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
Name: Limited Inventory
Version: 1.0
Created: 2016-04-04
What does it do?
Limits inventory space by item number or item weight.
Screenshot:

How to use?
Change parameters in Plugin Manager as needed.
Plugin has 2 modes - 'number' and 'weight' mode.
'number' mode limits 1 item to 1 slot.
'weight' mode limits items to slots depending to their weight, e.g. sword might be heavier than a feather so it'd take 5 slots instead of 1.
If using 'weight' mode, use the following tag on items to give them weight:
<Weight: [AMOUNT]>
Example:
<Weight: 100>
Equipment can also be made so it allows to carry more or less items with the following tag:
<InvLimitChange: [AMOUNT]>
Examples:
<InvLimitChange: 50>
<InvLimitChange: -10>
There's a couple of Plugin Commands to manipulate the limits:
InventoryLimit Add [AMOUNT] - permanently increases inventory limit
InventoryLimit Sub [AMOUNT] - permanently decreases inventory limit
InventoryLimit Ignore - ignores the limit while gaining items until next command is called
InventoryLimit StopIgnore - stops ignoring the inventory limit
And last but not least there's script calls to make conditional branches or variables easier to use:
$gameParty.getInventorySpaceLeft() - returns amount of space left
$gameParty.getInventorySpaceTotal() - returns total amount of space
$gameParty.getInventorySpaceUsed() - returns used amount of space
Plugin:
How to download the Plugin: Click the link above, there will be a button named Raw, press Right Click -> Save As.
Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.