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RPG Maker http://himeworks.com/2015/11/counter-after-hit/ 2015-11-30

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By default, when a target successfully counterattacks, they would automatically evade the attacker's action, and then respond with a normal attack.

This plugin changes it so that the target does not evade automatically, and will perform the counter attack afterwards.
Author
Tsukihime
Downloads
27
Views
187
First release
Last update
Rating
5.00 star(s) 2 ratings

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Latest reviews

ah, just what i need, i mean i have made some enemies, that main-purpose is to counterattack and while it is fun to fight one of them it is annoying to fight groups, or if you use the "wrong" team it is just frustrating, now with this plugin you can defeat those guys by using just a good tactik.
Thank you.
This plugin in exactly what is needed if there will most likely be consequences of both parties being injured in a melee attack. For example: Two rhinos charging at each other or, in the Ball World lands, any melee attack.
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