Provides a 'Magnificent Critical' chance, basically a roll to see if you use an alternate critical multiplier, and a customizable crit multipier.
for instance, if you set 'magchance' to 5, 1 in 5 times you will use 'magbonus' float as your crit multiplier... 4 in 5 times, you wil use your regular defined crit multiplier...
example settings:
Crit - 1.0, this adds 1.0 to 1.0 to give you 200% damage on crit
Magbonus - 2.0, this adds 2.0 to 1.0 to give you 300% damage on crit
Magchance - 6, this basically rolls a six-sided die and if you hit six, you use the magbonus instead of crit for your multiplier.
for instance, if you set 'magchance' to 5, 1 in 5 times you will use 'magbonus' float as your crit multiplier... 4 in 5 times, you wil use your regular defined crit multiplier...
example settings:
Crit - 1.0, this adds 1.0 to 1.0 to give you 200% damage on crit
Magbonus - 2.0, this adds 2.0 to 1.0 to give you 300% damage on crit
Magchance - 6, this basically rolls a six-sided die and if you hit six, you use the magbonus instead of crit for your multiplier.