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RPG Maker Clark Damage Controls 1.1

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Provides a 'Magnificent Critical' chance, basically a roll to see if you use an alternate critical multiplier, and a customizable crit multipier.

for instance, if you set 'magchance' to 5, 1 in 5 times you will use 'magbonus' float as your crit multiplier... 4 in 5 times, you wil use your regular defined crit multiplier...

example settings:

Crit - 1.0, this adds 1.0 to 1.0 to give you 200% damage on crit
Magbonus - 2.0, this adds 2.0 to 1.0 to give you 300% damage on crit
Magchance - 6, this basically rolls a six-sided die and if you hit six, you use the magbonus instead of crit for your multiplier.
Author
clark
Downloads
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Latest updates

  1. Bugfix

    The 'Magnificent' criticals weren't working because of a syntax error. fixed.
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