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Chaoress

RPG Maker Chaoress 0.0.0

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Opening up the game it's apparent that a lot of work went into the level design, and not enough on database. The biggest pitfall I found right out of the gate is that, for the beginning of the game the battles are incredibly unbalanced in the enemies favor. For a beginning/tutorial level of your game, the encounters should be relatively easy and only give a taste of your full battle system, especially if you intend to have the player start out with such a powerful character as the Chaos Queen. Unbalanced battles from the outset require the player to already be familiar with your game's specific combat system, and run the serious risk of breaking the immersion and narrative for those new to any franchise or game world.
Myzt
Myzt
Yes , I am aware of that too...in my 2nd game in development ,there will be a more balanced and easy start (cuz the Battle system is abit different too) since it is actually newly introduced(though some familiar things in the past games)

And I am also implementing some of my custom designs and a more in a complete in depth story
And alot of enhancements along the way

Also thank you for reviewing this 1st complete gametest . It really means alot :)
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