Description:
This plugin will allow you to easily change single or multiple graphic/direction of events, players, followers, & actors to be changed via script calls. Including a few extra features.![Glad (glad) (glad)](/smileys/glad.png)
How to Use:
The following are used in a script (or script call from the event command)
This changes Event ID #5 to filename "Actor1", picks a random index from the character sheet & set the direction to down.
This changes the Actor Id #1 to filename "Actor1" & picks a random index from the character sheet, direction is ommited.
Note: Use a negitive number to use Actor ID's from the database instead of events.
Note: Due to this being the actor NOT the follower direction doesn't seem affected by this & thus was ommited.
This changes Event ID #2 to filename "Actor1" & sets the character index to 3 (4th from the left, 0 is the first index)
This changes the players graphic to filename "Monster", picks a random index from the character sheet & pick a random direction
This changes the player graphic to filename "Monster", picks a random index & a random direction
This changes the player graphic to filename "Monster", picks a random index & does not change direction
This changes the player direction to left.
This changes the player direction to a random direction.
This can be used in any version of RPGMaker MV.
Free to use non-commercial.
Contact me for commercial use.
Credit is mandatory.
See demo for how to use. Enjoy!![Cool (cool) (cool)](/smileys/cool.png)
This plugin will allow you to easily change single or multiple graphic/direction of events, players, followers, & actors to be changed via script calls. Including a few extra features.
![Glad (glad) (glad)](/smileys/glad.png)
How to Use:
The following are used in a script (or script call from the event command)
Example:
JavaScript:
changeEventGraphic(5, "Actor1", -1, 2);
JavaScript:
changeEventGraphic(-1, "Actor1", -1);
Note: Use a negitive number to use Actor ID's from the database instead of events.
Note: Due to this being the actor NOT the follower direction doesn't seem affected by this & thus was ommited.
JavaScript:
changeEventGraphic(2, "Actor1", 3);
JavaScript:
changeEventGraphic("player", "Monster", -1, -1);
Example:
JavaScript:
changePlayerGraphic("Monster", -1, -1);
JavaScript:
changePlayerGraphic("Monster", -1);
Example:
JavaScript:
changePlayerDirection(4);
JavaScript:
changePlayerDirection(-1);
Example:
JavaScript:
changeFollowerDirection(0, -1); // This picks a random direction for the first follower (index starts at 0)
JavaScript:
changeFollowerDirection(2, 6); // This sets the direction of follower #3 to up
Example:
JavaScript:
batchChangeFollowerGraphic(0, 3, "Monster", -1, -1);
Example:
JavaScript:
batchChangeFollowerDirection(2, 3, -1);
Example:
JavaScript:
batchChangeEventGraphic(1, 5, "Evil", 2, 2);
Example:
JavaScript:
arrayChangeEventGraphic([5, 8, 7, 4, 10], "Actor2", -1);
Example:
JavaScript:
arrayChangeFollowerGraphic([0, 3, 1], "Actor3", 4, -1);
Example:
JavaScript:
arrayChangeFollowerDirection([2, 4], 2);
Example:
JavaScript:
randomPickChangeEventGraphic([61, 5, 9, 29, 42], "Monster", -1, -1);
Example:
JavaScript:
randomPickChangeFollowerGraphic([0, 1, 5, 4], "Monster", -1, -1);
Free to use non-commercial.
Contact me for commercial use.
Credit is mandatory.
See demo for how to use. Enjoy!
![Cool (cool) (cool)](/smileys/cool.png)
If you need any features added or anything let me know.